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It might seem like a crazy thing to say, but there have been studies by genuine scientists that have proven that using physics can help you to predict where the ball is actually going to land in roulette. Based on a computer and five specific points, the Kesselgucken system approaches roulette in the same way that physicists approach everything. They use the laws that govern how items interact in the world around us, and from there attempt to predict what is going to happen. It works for a wide range of things, so is it so crazy to believe that it will work for roulette? The main difference with the Kesselgucken system is that it uses computers to take in the information and then uses physics to process it. This makes it a difficult system to use when playing roulette, though not impossible.
With that being said, it is a highly interesting system that, as previously mentioned, is carried out at five specific points in the roulette process. We can have a good look into just exactly how it works right now.
The release by the croupier
The first step that needs to be checked is how the croupier releases the ball onto the wheel. The Kesselgucken system checks two main things when the ball is released. Firstly, it checks where on the wheel the ball is released. By knowing where the ball has been released, it instantly makes it much easier to predict where the ball is likely to land. The second part that is important about the release is whether the croupier places spin on the ball or not.
By taking these details into account, it instantly gives a better idea of where the ball is likely to land.
The initial speed of the ball
When the ball lands on the wheel, it lands at an initial speed. It is possible to take this information without using a computer, but obviously a high-speed camera and computer will be able to grab much more accurate information. Once the speed of the ball has been recorded, it is then possible to work out how far it is likely to move across the wheel as the wheel is spinning. This now starts to put together a likely area where the ball could possibly land.
Speed of the wheel
The next parameter that needs to be measured is the speed of the roulette wheel. Because the ball will be moving across the wheel at a certain speed, it is important to find out how many times the wheel is likely to turn underneath the ball. The rotations of the roulette wheel are likely to be very similar each time, but an accurate reading can be garnered from testing the initial force at which the wheel is spun. Once this has been worked out, there is only one more parameter that needs to be put together before we can get a likely final answer.
The bounce of the ball
The number of spaces that move underneath the ball with each bounce, as well as the likely number of bounces that the ball makes, are the final parameters that need to be calculated. The bounce of the ball can be calculated from the height of the drop, the speed of the drop, and whether there is any spin on the ball. From there, it is a simple case of calculating the number of spaces and the number of bounces. This is the final parameter required before the final step.
Calculating the likely space
It is important to realise that the Kesselgucken system does not pinpoint the exact number on which the ball is likely to land. It would require one of the most accurate computers in the world to do that, and even then, it would only be able to get to around 96% accuracy. What the Kesselgucken system does is predict the likely area in which the ball will land. This is usually a four or five-space spread. While this is not complete accuracy, what it does do is reduce the total range of numbers and means that much lower stakes can be placed when compared to normal wagering strategies. Of course, this system is almost impossible to implement when playing roulette in the real world. Or is it?
While the use of computers is something that cannot be carried out to use this system, it can be tested by using older technology and your brain. Firstly, a stopwatch will allow you to calculate the various speeds needed with the system. Secondly, remembering where the ball is dropped in from each starting position will give you the rest of the data required. Once you have worked out the likely areas on some test spins, you will be able to make an estimate based on your calculations. It is important to understand that it will not be as accurate as using a high-speed camera and computer, but it is the closest that you are able to get in a casino environment. From here, you will be able to formulate your own strategy and potentially be able to increase your win percentage.
The best place to test out your physics skills
When it comes to playing roulette and testing out your physics knowledge, Bitcasino is the best place to visit. With a wide range of roulette games on offer in addition to a huge number of other games, we really are the leading Bitcoin casino in the world. We make it easy for you to sign up and use the safest payment method around.
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Words: Sean McNulty